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AI Insights · Timothy · April 2022

Top 5 Sports Games in Kuwait Q1 2022: Unified Platform Performance

Discover the performance trends of the top 5 sports games in Kuwait during Q1 2022, covering weekly downloads, revenue, and active users.

Top 5 Sports Games in Kuwait Q1 2022: Unified Platform Performance

In the first quarter of 2022, the top 5 sports games in Kuwait on a unified platform displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a comprehensive view of these applications' market presence. Here’s a closer look at each game’s performance.

Captain Tsubasa: Dream Team from KLab Inc. saw a significant decline in weekly revenue, starting at approximately $33K in late December and dropping to around $5.3K by early March. Downloads fluctuated, peaking at 108 in early January and ending the quarter with 95. Active users decreased steadily from 239 in late December to 191 by the end of March.

8 Ball Pool™ by Miniclip.com experienced a mixed quarter. Weekly revenue started at around $10K, dipped to $4.3K by the end of January, and then recovered to $8.6K by the end of March. Downloads remained relatively stable, ranging between 2.7K and 3.6K. Active users saw a slight increase from 76K in late December to approximately 74K by the end of March.

Tennis Clash:Sports Stars Game from Wildlife Studios had a steady revenue trend, with notable peaks and troughs. Revenue started at around $2.6K, peaked at $4K in late February, and ended at $2.7K in late March. Downloads showed a consistent pattern, averaging around 800 to 1K per week. Active users remained relatively stable, starting at 9.1K in late December and ending at 9.4K by the end of March.

EA SPORTS FC™ Mobile Soccer by Electronic Arts saw gradual growth in weekly revenue, starting from $1.8K in late December and peaking at $5.7K in late February before settling at $2.7K by the end of March. Downloads ranged between 1.3K and 3.2K throughout the quarter. Active users increased from 32.4K in late December to 37.6K by the end of March.

Online Soccer Manager (OSM) from Gamebasics BV experienced an inconsistent revenue trend, starting at $932 in late December, peaking at $3.2K in late February, and ending at $1.8K by the end of March. Downloads showed a downward trend, peaking at 1.3K in early February and falling to 349 by the end of March. Active users saw a slight increase from 11.2K in late December to 11.2K by the end of March.

For more detailed insights and data on these top-performing sports games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022